Technology and Combat CharacteristicsEdit
Wing Zero Ver. EW, also known as the "Wing Zero Custom," is Hajime Katoki's redesigned version of the Gundam.
- Twin Buster Rifle
Wing Zero's primary armament is its twin buster rifle, a weapon capable of destroying objects several miles in size, including an entire space colony. When separated into two individual buster rifles, they could destroy entire waves of targets. The rifle could also be attached to the suit's shield. It possesses power several times greater than that of the Wing Gundam's buster rifle, which already had a formidable power output. Unlike the Wing Gundam's Buster Rifle however, the Twin Buster Rifle was powered by the Mobile suit carrying it, rather than expendable energy packs. The Wing Zero Custom's twin buster rifle is longer and features a more elaborate design, though functionally behaves the same way.
- Beam Sabers
The beam sabers are stored within the shoulder armor for quick access. In the Endless Waltz version they are placed within the pylons that connect the two smaller wings to the back. They possess enough power to compete with the Gundam Epyon's powerful beam sword, and can easily melt through even the toughest Gundanium Alloy. They are also capable of operating underwater much like the beam scythe of the Gundams Deathscythe and Deathscythe Hell.
- Machine Cannon
A pair of small 4-barrel gatling guns housed on the clavicle section of Wing Zero. Primarily used when the twin buster rifle is either unavailable or unsuitable for the mission. Essentially, the machine cannons are larger versions of vulcan guns. Because of their larger caliber, machine cannons can deal respectable damage (even to destroy a Titanium Alloy-armored MS) and therefore see more use than vulcans. Unlike the other Gundams, the Wing Zero's Machine Cannons are covered when not in use.
- Zero System
The main feature of Wing Zero is the ZERO System, a combat computer/pilot interface installed in the cockpit. The ZERO System connects directly with the mind of the pilot, flooding him with combat data and possible outcomes. This overload of data could allow the pilot to achieve total victory, but places great mental and emotional stress on the pilot. Those exposed to the ZERO (an acronym for Zoning and Emotional Range Omitted) System can become totally unstable, unable to tell the difference between friend and foe. Victims may even suffer mental breakdown or death.